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Hleb Bychykhin
Hleb Bychykhin
3D Artist
Gdynia, Poland

Summary

As a 3D Artist with over 10 years of experience, I specialize in creating immersive 3D worlds for games and entertainment. My expertise includes designing and modeling environments, props, and characters, as well as creating textures and materials. I also prepare and optimize assets for scene assembly in Unreal Engine 5 and Unity. I leverage strong skills in 3D modeling, PBR texturing, and sculpting to deliver high-quality assets that enhance visual quality and improve the overall gameplay experience.

I enjoy collaborating with talented, multidisciplinary teams of artists, programmers, and game designers, and I continuously explore new tools and techniques to refine my craft. My goal is to create engaging and memorable 3D worlds that inspire and delight players. Welcom

Skills

3D ModelingHard Surface ModelingEnvironment ModelingLow-poly Modeling3D VisualizationRetopologyDigital SculptingTexturing3D Animation

Software proficiency

Blender
Blender
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
RizomUV
RizomUV
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
3DCoat
3DCoat
Corona Renderer
Corona Renderer
V-Ray
V-Ray
Photoshop
Photoshop